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Global Game Jam Games
'Make a game in 48 hours'
Chickie mayhem(2017)
Project info
Team size: 5
Engine: Unity
Platform: PC
Tools: Trello, Google Suite
Year 2017
Responsibilities
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Concept design
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Modelling & texturing
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Balancing
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bugtesting
Influenza
Hausmaus
Pit-stop blacksmith
Valued Experiences
Project info
Team size: 6
Engine: Unity
Platform: PC
Tools: Trello, Google Suite
Year 2018
Responsibilities
-
Concept design
-
Balancing
-
Bugtesting
Project info
Team size: 7
Engine: Unity
Platform: PC
Tools: Trello, Google Suite
Year 2019
Responsibilities
-
Concept design
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Level design
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Bugtesting
Project info
Team size: 8
Engine: Unity
Platform: PC
Tools: Trello, Google Suite
Year 2020
Responsibilities
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Design the concept
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Create the main menu
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Design levels
I love doing game jams because it shows how much of your experience you can apply in a short amount of time.
Though these game jams I have learned how to brainstorm, design, and prototype more effectively and work faster through the processes.
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