top of page

Global Game Jam Games

 
 

'Make a game in 48 hours'

 
 

Chickie mayhem(2017)

Project info

Team size: 5

Engine: Unity

Platform: PC

Tools: Trello, Google Suite

Year 2017

Responsibilities

  • Concept design

  • Modelling & texturing

  • Balancing

  • bugtesting

 
 

Influenza

Hausmaus

Pit-stop blacksmith

Valued Experiences

Project info

Team size: 6

Engine: Unity

Platform: PC

Tools: Trello, Google Suite

Year 2018

Responsibilities

  • Concept design

  • Balancing

  • Bugtesting

Project info

Team size: 7

Engine: Unity

Platform: PC

Tools: Trello, Google Suite

Year 2019

Responsibilities

  • Concept design

  • Level design

  • Bugtesting

Project info

Team size: 8

Engine: Unity

Platform: PC

Tools: Trello, Google Suite

Year 2020

Responsibilities

  • Design the concept

  • Create the main menu

  • Design levels

I love doing game jams because it shows how much of your experience you can apply in a short amount of time. 

Though these game jams I have learned how to brainstorm, design, and prototype more effectively and work faster through the processes. 

bottom of page